内容简介

书名:Game Engine Architecture
出版社:CRC Press
作者:Jason Gregory
出版年份:2014
电子书格式: pdf
简介:Dive into the intricate world of game engine architecture with Jason Gregory’s comprehensive guide. This book offers an in-depth exploration of the design and implementation of game engines, covering topics such as rendering, physics, AI, and more. Whether you’re a seasoned game developer or an aspiring programmer, this book provides invaluable insights into the complexities of building high-performance game engines. Learn best practices, understand key architectural patterns, and gain a deeper appreciation for the technology behind your favorite games. Master game engine design and implementation with this essential resource.
ISBN:9781466560062, 14665

下载地址

猜你喜欢

大家都喜欢

热门推荐