内容简介
书名:The fundamentals of C/C++ game programming : using target-based development on SBC’s出版社:CRC Press
作者:Beuken, Brian
出版年份:2018
电子书格式: pdf
简介:Master the fundamentals of C and C++ game programming with this comprehensive guide. Learn target-based development on Single-Board Computers (SBCs), ideal for embedded systems and game development. This book provides practical examples and exercises, covering key concepts from game architecture to advanced techniques. Perfect for students, hobbyists, and professionals seeking to build games on resource-constrained platforms. Enhance your skills in game engine design, memory management, and real-time programming using C/C++. Develop efficient and engaging games optimized for SBCs. Explore the exciting world of embedded game development today!
ISBN:9780815355274, 97813
